EXTRAPOSITIONAL
Changing the position of something (organic and inorganic) in space/time — Spell Examples: Teleportation, Telekinesis, Summon, Time Observance, Banish
EXTRASENSORY
Clairvoyance, augmented senses, and psychic power — Spell Examples: Scry, Commune, Telepathy, Sense Magic, Read Aura, Heighten Senses
EXTRAGENERATION
Conjuring objects/fields/matter of magical origin — Spell Examples: Mage Armor, Force Field, Mage Ammo, Mage Weapon, Grease
EVOCATION
Evoking raw energies, usually in destructive applications — Spell Examples: Fireball, Mage Power, Lightning Bolt, Force Push, Water Jet, Ice Lance
ILLUSION
Installing facades, into and onto the world itself, or in the eye of the beholder — Spell Examples: Cast Image, Cloak, Fog, Disguise, Silence, Faux Noise
INDUCTION
Swaying the behavior of minds and souls — Spell Examples: Charm, Enrage, Install Idea, Calm Animal, Confusion, Influence Mood
ALTERATION
Altering the properties and states of inorganic matter, energies, spells, etc — Spell Examples: Nullify, Lock/Unlock, Element Manipulation
BIOMANIPULATION
Influencing biological tissues and properties, usually not temporary — Spell Examples: Heal/Worsen Injury, Grow Plant, Necromancy/Reanimate, True Transform
MODULATION
Temporary buffs, debuffs, affects, etc onto targets — Spell Examples: Speed, Strength, Shadow Meld, Enlarge, Protection, Shapeshifting